The Folktellers are the most powerful characters, although
they don’t cast spells or wield super abilities. They travel to different
dimensions and times, but their impact comes from their Guidebooks and telling
stories. They’re sent on missions to locate people and tell them stories that
they need to hear. Their tales are recorded in leather-bound books, and these Guidebooks
become the focus of the plot. Shadow People are the Folktellers’ nemeses,
although they’re scattered across the dimensions. However, they’ve stolen a
Guidebook, and its information might lead them to a portal across all
dimensions. Opening the portal will allow them to unite and form a formidable
army that will wreak chaos.
The book switches focus between three main characters:
Wendy, Aaron, and Jake. Wendy’s primary mission is to protect the portal from
the Shadow People, but she’s only recently become a Storyteller. It seems like
she understands the gist of it, but much of her learning is on the job. She
thinks she’s found a mentor, but that relationship becomes complicated. Eddie
Little Bear joins the cast and shares information about Native American culture
while helping Wendy navigate the Cave in the Rock. Aaron’s Storytelling
character presents a subplot, as he’s struck by a cruel spell that is slowly
killing him. Jake searches for the cure but time is running out, as Aaron’s
body will succumb to the spell in a matter of days.
The potential within books is a major theme, as the
Guidebooks are the powerful tools wielded by the Storytellers. The stories are
used to inspire readers and listeners and help them with their problems and
everyday lives. Wendy’s book contains many strange-sounding chapters, but there’s
always one that fits her situation. Each book is connected to a key that acts
as a homing device and opens up new possibilities. The key to Wendy’s Guidebook
proves to be a game-changer.
What didn’t work as well:
References are made to events from the first book in the
series, but there are still unanswered questions. The Shadow People don’t have
distinct physical features, don’t talk, and don’t interact with characters
unless they’re attacking. It’s clear they’re dangerous and should be stopped,
but they’re vague antagonists. However, this book can still be enjoyed without reading
the prior one. It’s not recommended, but it can be done.
The Final Verdict:
Books hold the key to the past and the future. The concept
of Folktellers managing books as supernatural tools is novel, although the
books themselves are the star of the show. The characters perform the tasks,
but the Guidebooks and Transit portal seem to be in control. The overall story
is very entertaining, and I’m anxious to read the sequel. I recommend you give
this book a shot!
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