My name is Zoe, and I won't leave my brother Arcade alone with the magic token on his new necklace. There's a man trying to get the token from him, so we convinced our parents to send us back to Virginia for a month. The token sends us on unpredictable adventures, and our cousins have now joined us. Arcade says the "Travel Guide", the token, will take us where we need to go, and it's up to us to learn the lesson. He got this message from a little old lady that no one else can see. However, I'm not totally sure why he has such an interest in the rundown putt putt course. The owner is very grouchy and mean, and the whole idea of putt putt makes no sense to me. I think Arcade should pay more attention to the cute girl at the bakery. I can see the sparks, even if he won't admit it.
There is a spirituality to the series that spreads a message of compassion for others. Words from the Bible are sometimes shared, but the story isn't overly religious. The theme of the book is caring for others and doing the right thing. Zoe and Arcade tease each other, but love is at the center of their relationship. As in the previous book, I'm surprised at how easily other characters accept the token. I wasn't expecting it to take the kids so far back in time and so far around the world, since the trips in Arcade and the Triple T Token happened in the present day. The positivity in the book is refreshing, and Arcade's kindness is key. Humbleness, understanding, and forgiveness are critical in resolving the main conflict. The return of the antagonist from book one is complicated by some new information. Some parts of the problem were easy to figure out, but the author saved some details for surprises. Overall, this is a fun, feel-good series, and I recommend you give it a shot.
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