The Bellwoods Game provides a fresh twist to spooky ghost
stories. There’s no haunted house where characters find themselves trapped but
the three participants in the Bellwoods Game cannot leave the forest until the
game has been completed. Failure to ring the bell will result in a spirit being
freed to torment the town until next Halloween. Adding to the mystery is the
fact that survivors from previous years can’t/won’t talk about their
experiences so readers are left to imagine what’s going on. The Specter comments that humans fear the unknown and often make it a bigger threat than
what’s real. However, that’s not true in this book. The reality inside the
forest is far worse than the characters ever dreamed.
The author includes several subplots involving the
characters that generate emotional connections to them. Bailee is the main
character and she’s been ostracized at school for several weeks. The author
doesn’t reveal what happened right away so readers are free to speculate about
what’s going on. Madison is the one person still talking to Bailee but even she
has become more distant since the incident. Noah is present for most of the
narrative as he’s doggedly inquisitive and wants to write an article about the
Bellwoods Game. He’s a new student but remembers issues at his previous school that
still trouble him. Carmen is a know-it-all classmate who no one really talks to
or tries to befriend. Fen has been taking reckless risks recently and it becomes
clear that he’s dealing with internal conflicts too. Even the specter called
Abigail has unresolved problems that will need to be resolved.
The author skillfully builds suspense as the plot moves
toward the climax pitting Bailee against the antagonist. Readers will note
clues and become aware of what’s going to happen so the plot becomes a question
of when they will occur. The Specter can attack by altering the forest and
victims must sacrifice something they cherish to escape safely. Characters are
going to be separated and “picked off” one by one so readers are left to wonder
who’s next and how will it happen. Three sixth graders are supposed to enter
the woods and attempt to ring the bell but the author includes two more
non-participants to provide two more potential victims. In addition, Bailee
wants to end the Bellwoods Game for good so readers can speculate how she might
accomplish this impossible task.
What didn’t work as well:
Bailee isn’t able to share the truth about her feelings with
others and it’s not clear why. It makes sense that she couldn’t do it when her
classmates first started shunning her but it makes less sense as she begins to
bond with other game participants. Fen treats her unfairly and Noah reveals
some truths about his past experiences but she still won’t say anything about
the problems bothering her. Readers will already know about them so why won’t
she say anything to the other characters?
The final verdict:
This book presents an entertaining ghost tale with many twists and
turns along the way. As with most exciting climaxes, the characters are left to
formulate a plan to solve an impossible conflict. The climax is the most
creative part of the plot and I recommend you give this book a shot.
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